just thought i'd add this snippet to the MMORPG community as i heard it. Anyway to spice things up i have a good source which leads me to believe this coming Friday (4th August 2006) Codemasters will announce a scheme for their Archlord distribution which trys to mirror (not totally) the Korean model rather than go down the standard monthly fee route.įurthermore, at present i am writing an article about how the Western MMO market is changing which i may announce here when completed. Currently in Korea Archlord is free to play, it has an item shop where you buy items for real money, some of which make you XP faster for example. ![]() Over in Korea and China where the MMO market is saturated by games they tend to use different methods to generate income from their player base. In the west the standard payment model for MMO's over the past 10 years has been monthly subscription fees. Archlord MMORPG Wiki:Simplified ruleset Edit source History Talk (0) Wikipedia, the free encyclopedia, is the largest and most successful wiki. ![]() For those that dont know Archlord is a Korean developed MMO which will be distributed to the Western market by Codemasters this year. No offence to and Ten Ton Hammer who both published "exclusive" Archlord interviews recently but the line of questioning was dull at best.
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